Portal 2 – Grab yourselves a Potato

April 19th, 2011
By: warmanator

Well everyone, Portal 2 was released early for everyone, after a lengthy and slightly unrewarding ARG campaign that all hardcore Valve fans would have had an ear on for a while. Portal 2 is of course the sequel to the Valve tech demo Portal, which ended up being massively successful, and rightly so, it was an ingenious blend of FPS (Except you never shoot a bullet or kill anyone) and puzzles topped off with an immersing story that keeps you on your toes until the very end.

I must say, if you are one of those ten or so people who didn’t like Portal then this isn’t the article for you because, ladies and gentlemen, Portal 2 is definitely worth the hype. I played on the PS3 and have completed the single player campaign that took me 8 or so hours, this article will not spoil any twists or important information that you will come across during the game.

…continued

GHR Review: Marvel vs Capcom 3: Fate of Two Worlds

March 23rd, 2011
By: ShoNuff71

Its been about 11 years since since Marvel vs Capcom 2 first debuted on Sega’s Dreamcast. Now, Capcom has dropped the next game in the Vs series of fighters. Marvel vs Capcom 3: Fate of Two Worlds attempts to take what worked in MvC 2, tweak the combat system, and wrap it up in a modified Street Fighter IV graphics engine. Did it work? Will it attract new gamers to the franchise? Will you be doomed to endure Storm, Cable, and Sentinel matches online? Hit the jump to find out.

…continued

PixelJunk Shooter 2 (My honest opinion – not for the faint hearted)

March 6th, 2011
By: warmanator

Q-Games brought out their latest PixelJunk game in the week just past, PixelJunk Shooter 2. I really liked the first PixelJunk Shooter and I regard it as the best downloadable game I’ve played. So it’d make sense that I was really looking forward to this sequel ever since it was announced. Right now after finishing the single player campaign, I’m not so sure.

…continued

Two Worlds II

February 10th, 2011
By: Bumblb19

Two Worlds II Cover

Two Worlds II will grab a club and beat you over the head with it for the first couple hours, then it drops the club and starts hitting you with a pillow. Translation :: You will be completely lost for the first hour or so and say “This has to be the worst game ever made.” Then after you figure out what all the buttons do and how to read your map (there is no in-game legend), you have fun with the game play but the terrible character animations, poor voice acting and terrible user interface still grate on you. Read on to find out what I do and don’t like about the game.

…continued

Review: Fist of the North Star: Ken’s Rage

January 23rd, 2011
By: ShoNuff71

Mankind has devastated itself in a nuclear holocaust. The large cities, and rural communities that once dotted the globe have been reduced to burnt husk ruins. Seas have evaporated, and cruel desert climates now cover most of the earth.

Though pushed to edge of self extinction, mankind has begun to reclaim the earth; struggling to find sources of food and water, and re-establish civilization. Out of the chaos, masters of secret and incredibly powerful martial arts –unknown to society before the war– have come to the forefront in this post-apocalyptic world. Some oppress the weak and force their demented will on others; while other masters use their power to help and defend their fellow human beings. This is the world Kenshiro – sole heir and master of the power martial art Hokuto Shinken finds himself; as he struggles against impossible odds to defend the oppressed, and those he loves in Koei’s brawler Fist of the North Star: Ken’s Rage.

In general, I’m not typically a fan of Koei’s versions of the brawler genre–which, in the light of the global appeal of the Dynasty Warriors series–has become a sub genre in its own right. I wasn’t expecting too much when I bought the game, but I love the Fist of the North Star license (anime and manga) and decided to take a chance. In short, I was–surprised with the title. To find out if its worth your time and money, click the jump.

…continued

Logitech F540 Gamine Headset Review

December 17th, 2010
By: Chuckdogg80

Back in the summer I had the privilege of participating in a beta test of the Logitech F540 wireless gaming headset. The retail version of this unit was released in late October, and I received my compensation headset last week. I have not used a Triton or Astro headset, so please view this review from that angle. The unit retails for $160, and includes the headset, base unit, and cables for connection to XBOX360 and PS3. To be honest though, the connections labeled for the 360 and PS3 are just RCA, so this could conceivably be used for any source that has RCA output. There is also a small 3.5mm input jack for something like an iPod or other MP3 player.

If you are looking for a wireless headset to use with your PS3, XBOX360, or Wii console, this is definitely one to consider. The wireless range is outstanding, easily reaching a distance of 30-50 feet including through walls. The earpieces completely conver the ears, and are sound-isolating. The boom mic can be raised up if you are not using voice chat, and is very adjustable as far as distance from your mouth. When the mic is in the upright position, it is automatically muted. On the left side of the headset there are independent controls for game and chat volume, as well as a mute button that toggles on and off. The earpieces and top piece of the unit are adequately padded for several hours of use. In my experience, battery life is in the 8-10 hour range. The unit is charged via a USB cable that connects into the base station.

There are only a few negatives that I have found with this headset. First of all, it is not 5.1 surround sound. For me this is not ‘huge, but I didn’t have to pay full retail for mine either. I previously used a Turtle Beach X1 headset, and I can tell you that the sound on this unit is better. Another small negative is that if the boom mic is too close, your voice is very loud on the other end (so I’ve been told). All in all, these small issues don’t detract much from the overall quality of the unit. On a scale of 1 to 10, I would rate this headset at 8.

Review: Castlevania: Lords of Shadow

November 7th, 2010
By: ShoNuff71

There is evil afoot. The sound of the werewolves is even more chilling than the cold rain. You stand firm. Your steely resolve is only matched by your skills with with the Combat Cross. As the creatures of the night begin to attack on you, and the handful of brave villagers who dare to make a stand, you are warmed by your thirst for revenge. That, and the hope of reuniting with your murdered love, Marie.

This is Caltlevania: Lords of Shadow, Konami’s 3rd person 3D reboot to their much beloved traditionally 2D action series. So, is it worthy of wearing the Castlevania name? Click the jump to find out.

…continued

Kinect

November 3rd, 2010
By: JDsBlackBox

Raise your hands. Now wiggle for the camera.

Recently I was lucky enough to get my hands on a Kinect and so far it has been an absolute pleasure.  To state it simply, Kinect works.  It is an impressive piece of technology and it works well.  Kinect promises both audio voice recognition and more importantly, motion detection and it delivers.

It’s not flawless.  There are minor glitches.  It occasionally has trouble recognizing my daughter’s voice.  It sometimes doesn’t react to a player’s motion, or doesn’t react as quickly as expected.  The motion control isn’t 1:1, there is lag if you pay close attention. In some of the running games, the animation doesn’t sync to your leg movement.  That being said, none of this affects the gameplay, which is great fun.

The Basics

Kinect brings with it an Xbox dashboard update.  The dashboard update allows access to the Kinect hub.  The Kinect hub is where you can access your Kinect games and other Kinect enabled content.  Best way to get there is simply say “Xbox, Kinect”.  At this point, you can put down your controller, because your hands ARE the controller.  Think Minority Report where Tom Cruise is waving his hands in the air manipulating files on a projected image.  It’s like that.  You wave your hand, and the Kinect tracks your hand movement.  If your hand stops on a selectable item, it opens.  Easy.  The Zune marketplace is now Kinect enabled as well, so you can page through movies and previews sans controller.  Most of this can also be done using voice commands.  “Kinect Zune” takes you to the Zune marketplace,  You can say pause, play and stop when watching a movie.  “Kinect previous” takes you to the previous page, etc.

…continued

Review: Halo Reach

October 7th, 2010
By: GHR Superman

On September 14th, 2010 Halo Reach hit store shelves and sold $200 million dollars…. on it’s first day.  Sales remained impressive throughout the week as it passed Halo 3 for the highest total sales of an exclusive game title. It seems like Halo Reach is set to reach new heights  as it passes many of the records set by Halo 3. But is it worth the hype? I guess it depends on the player. But for a majority of gamers, and myself, the answer seems to be yes.

…continued

GHR Review: Split / Second

June 3rd, 2010
By: ShoNuff71

Split / Second is one of the few games I couldn’t wait to get my hands on. I watched all the trailers, the developer diaries and interviews, and video previews I could set my eyeballs upon in anxious anticipation of this game’s release. Now that its out, and I’ve sunk considerable time into it, I have to say–it has been worth the wait. What Disney and Black Rock Studios have created is–if not the best arcade racer to date–definately the most fun.

…continued