GHR Review: Catherine

August 15th, 2011
By: ShoNuff71


What happens when you mix relationship pressures, infidelity, and supernatural nightmares? If you’re Vincent Brooks, you’re finding out the hard way, and it ain’t pretty. Your days are spent trying to keep your girlfriend Katherine from finding out about your mistress Catherine, while your figure out exactly what you want from a relationship. Your nights are spent simply trying to live to see another sunrise, as you and your fellow stray sheep struggle to not become another statistic of men being found dead in their sleep; their bodies reduced to shriveled hunks of flesh and bone beneath their sheets.

This is the world of Catherine, Atlus’ latest RPG adventure. Its a bizarre mix of anthropomorphic sheep, block towers, life sim, and ghastly supernatural foes. Is this a formula for success, or failure? If you’re so inclined, click the jump for the answer.

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GamerHusbands Episode One Seventy Eight :: Going Panda

July 22nd, 2011
By: Alfred "GHR Maverick"

We kind of let loose on this Episode and went a different direction. This is Episode 178 of the GamerHusbands lifecast. It’s summertime, and we wanted to share a bit about our summer and some of the fun things we’ve been doing.(that’s what she said!) Our journey goes a little bit off track and stays there for the duration of the show. A quick rundown of that madness; If you had a Celebrity “Hall Pass,” who would be in your Top 5?  Why does Alfred love Man-Face women? When you watch a movie with your wife, is it always a “Romantic Comedy?” Sam and Alfred talk about their summer dates to the movies. Sam also tests out his brand new State-of-the-Art Movie Summer review system, and let’s us know which movies are sleeper hits! The madness ensues on Episode 178 of GamerHusbands Radio. Enjoy.

P.S.  Going Panda = a podcasting colloquialism refferring to the hosts drinking alcoholic beverages and becoming inebriated as the show commences. This phrase was termed by IGN’s GameScoop Podcast.

 

LISTEN TO THE SHOW HERE!!!!

 

 

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Intro Music: Tugboat – Remix Medley

Retrospect Review: KoolAid Man

July 15th, 2011
By: ShoNuff71

Marketing. Its amazing how industries are willing to spend oodles of money to figure out how to get into our wallets by way of our heads.

As we all know, marketing is no stranger to the gaming industry. The tactic of using a videogame to sell another product isn’t new either. We all remember those Xbox360 Burger King games right? How many of us remember Yo! Noid for NES? Well, there was one even before the Noid. It was a great big ‘ol glass pitcher of water, sugar, and powder granules of fruit flavor. The game was Kool Aid Man for the Intellivision, and it was the first time I fell for a marketing campaign hook, line and sinker. So, if you’re so inclined, allow me to set the Way-Back Machine to 1983, where a skinny, nerdy, young ShoNuff (I’m still nerdy. Skinny and young–not so much) learned an early lesson about marketing hype.

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Gamerhusbands One Seventy Five :: THE A TEAM

July 6th, 2011
By: Alfred "GHR Maverick"

 

One of our biggest shows ever. 3 Shows are being represented in this episode. The show is divided into two parts. Games and Relationships. We are getting back to our namesake…….you guessed it, Gamerhusbands. The community added in some questions for the relationship segment. We get real honest, so if you aren’t a fan of good honest relationship talk, then turn the show off after the games segment. I personally feel this is one of our best shows.

 

LISTEN TO THE SHOW HERE!!!!

 

Guest Hosts:

1. Big Dez – Fellowship of gamers – www.fognation.com
2. Leftybrown – The Married Gamers – themarriedgamers.net
3. Shonuff71 – gamerhusbands

Let us know what you think about the show
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Subscribe to our Show:
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Capcom Strikes at Used Game Market?

July 3rd, 2011
By: ShoNuff71

The battle between the used games market and game publishers heats up a few more degrees courtesy of Capcom.

In Resident Evil: The Mercenaries for 3DS, there will only be one save slot that–if I’m understanding the GameStooge article correctly–can’t be deleted or reset. This apparently means that if I bought the game new, unlocked everything and traded it in, whoever bought the game used would be stuck with my game save. They won’t be able to experience the game themselves. If RE: Mercenaries is anything like the Mercenaries mode from Resident Evil 5, a big chunk of the fun in that mode was unlocking additional characters, skins, and levels yourself. Capcom by pulling this stunt has effectively made the game less fun (in my opinion) if you buy it used.

Of course Capcom claims no nefarious intent with this save method. Capcom Community rep Shawn Baxter stated: “RE Mercs was treated like an arcade fighting game. You unlock characters, levels, etc and they just stay unlocked as they would in an arcade machine.” (See his entire statement on the GameStooge article).

I’m sorry, but I’m calling shenanigans on this. I never played a fighting game at the arcade where every character in the game wasn’t available. Unless I’m mistaken in the arcade version of Tekken 6, and the arcade version of Super Streetfighter 4 certain characters were on timed unlock, meaning that after a certain amount of time passed, a new character becomes available. Its mostly a means to keep folks hyped about a game; primarily the console release, since traditional arcades are all but dead here in the States.

I’ve always said–If companies want to slow down the used market, they should make better games, and offer better deals. Places like Kmart, Amazon, and Best Buy offer deals on some games that make it almost a waste to wait for a title to come out used. They don’t have to resort to removing the fun out of a game if you buy it used. If Capcom and other publishers keep this silliness up, they might find their games collecting dust on the shelves–new and used.

PS3 Going on Another Diet?

June 20th, 2011
By: ShoNuff71

According to an article from Andriasang.com (I read the article via GameStooge.com) a slimmer “greener” Playstation3 might be on the way.

According to the article, the model sku is labeled CHECH-3000B, weigh 5.7lbs, and consume 200W of power. In comparison, the current PS3 Slim weighs 6.6lbs, consumes 230W of power. No information as to changes in chipset were mentioned, although it would stand to reason that too would also be the case.

Curiously enough, the article denies that there will be a drop in price with the introduction of this new SKU. To me, it would stand to reason that a price drop could be implemented as the cost of tech tends to drop as it matures; case in point–the cost of BluRay drives, hard drives, etc.

When viewed in light of a recent interview Jack Trenton did with Forbes Magazine (an article I also read via GameStooge) this new SKU rumor holds more weight in my mind. Tretton specifically referenced Nintendo’s announcement of the Wii U, basically saying that Sony wasn’t feeling any pressure to get a PS4 to market.

Of course Nintendo never has been Sony’s competition this console generation–its Microsoft. Any news of the next Playstation will be focused on when Microsoft announces theirs–or when Sony thinks they’ll announce–at least thats how I see it.

Philadelphia Wizard World 2011

June 13th, 2011
By: Full Tilt 101

This weekend (June 17th – June 19th) the Philadelphia Convention Center will be blessed with our own little version of geek nirvana. Run on down this weekend to see a multitude of old stars. Currently on the guest list are Bruce Campbell, Adam Baldwin, Pam Grier, Adam West (Batman) and Burt Ward (Robin), Goldberg, and many others.

Make sure to check out the artist alley where you can get some great independent art.

If you’re going, hit me up @Tilt_101

Wii U Controller Not To Be Sold Separately

June 13th, 2011
By: ShoNuff71

It seems the more I learn about the Wii U, the more questions I have regarding Nintendo’s bizarre handling of their new console’s announcement.

According to WatchPlayRead.com by way of CVG, Nintendo will not be releasing their iPad-ish controller separately. It will only be available bundled with the Wii U. According to an un-named Nintendo rep, the Wii U was developed around a “one tablet philosophy.”

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Episode One Seventy Three :: Eii U

June 10th, 2011
By: Alfred "GHR Maverick"

 

This is arguably one of the best E3′s that we have ever wintessed. All of the big three had to bring out some of their best, and we spend a show talking about. What was the best of show? What was the worst? We talk about it. Infamous has found a place in Alfred’s heart, and Sam brags about another Halo:Reach Killstreak. We are joined by one of our writers, Kevin(Shonuff), and he has a lot of great insight on E3 and the direction the industry is heading in. This is a must listen show, so enough talking. Get to downloading

LISTEN TO THE SHOW HERE!!!!

 

 

Let us know what you think about the show
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3. Discuss Episode 169 in the FORUMS

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E3 2011: Rochard

June 9th, 2011
By: ShoNuff71

Recoil Games introduced Rochard, their upcoming PSN exclusive due out this summer. Rochard is a 2D platform puzzler, with an emphasis on physics based problem solving.

The premise of the game is pretty straight forward. You play as Rochard, a space miner for a company called Sky Rig. When your company discovers an alien artifact, they find themselves under attack by pirates. Its up to you to save yourself and your comrades from the pirates, and find out what the big deal is about the artifact.

The tools that Rochard has at his disposal are a grapple gun which he uses to grab crates and other inanimate objects in the world. Once an object has been grabbed, it can be fired from the gun and used a means of taking out a pirate, or to place the object in the appropriate spot to solve a puzzle. Another tool at his disposal is that Rochard can dial down the gravity a bit allowing him to jump further, or when used in conjunction with the grapple gun, allow him to traverse wide gaps with the proper placement of objects.

The art style reminds a bit of the character designs from Team Fortress. The game looks like a lot of fun to play. Check out the PlaystationBlog for a full write up and trailer for this fun looking title.

Image from Official Playstation Blog