Archive for the ‘PSN’ Category

E3 2011: Rochard

June 9th, 2011
By: ShoNuff71

Recoil Games introduced Rochard, their upcoming PSN exclusive due out this summer. Rochard is a 2D platform puzzler, with an emphasis on physics based problem solving.

The premise of the game is pretty straight forward. You play as Rochard, a space miner for a company called Sky Rig. When your company discovers an alien artifact, they find themselves under attack by pirates. Its up to you to save yourself and your comrades from the pirates, and find out what the big deal is about the artifact.

The tools that Rochard has at his disposal are a grapple gun which he uses to grab crates and other inanimate objects in the world. Once an object has been grabbed, it can be fired from the gun and used a means of taking out a pirate, or to place the object in the appropriate spot to solve a puzzle. Another tool at his disposal is that Rochard can dial down the gravity a bit allowing him to jump further, or when used in conjunction with the grapple gun, allow him to traverse wide gaps with the proper placement of objects.

The art style reminds a bit of the character designs from Team Fortress. The game looks like a lot of fun to play. Check out the PlaystationBlog for a full write up and trailer for this fun looking title.

Image from Official Playstation Blog

E3 2011: Dragon’s Crown

June 9th, 2011
By: ShoNuff71

1Up interviewed Vanillaware’s George Kamitani about their upcoming PS3 PSVita title Dragon’s Crown.

The game is shaping up to be a spiritual successor of sorts to Capcom’s Dungeons & Dragons: Tower of Doom arcade game–a game George worked on during his days at Capcom.

Gameplay is in a similar vein to Golden Axe, and those classic D&D arcade games. Players will battle their way through large monster and treasure laden mazes in the lush 2D watercolor like art style Vanillaware is know for (i.e. Odin Sphere, and Muramasa: The Demon Blade). The game won’t be a standard hack ‘n slasher as George hinted at RPG elements such as weapon durability, and players needing to decide if their party is leveled up enough to take on a boss. He described a scenario in which a red dragon boss is asleep atop a massive mound of treasure. Players can attempt to steal the treasure, causing the dragon to awaken and battle it there, or the team to try to escape to a bridge that can’t support the dragon’s weight causing it to fall. His idea is to have different ways to handle boss characters; even if the team as a whole isn’t strong enough to deal with the boss in a heads-up fight.

George didn’t go into detail about everything about the game, as details are still being worked out. The game is going to be for Playstation3 and PSVita (with cross play) with a launch set only as Spring 2012. Check out the E3 trailer on YouTube.

It is games like this that pay homage to the classic 2D gameplay that I remember so fondly that I crave. I can’t wait to play this game.

Image from 1Up.com.

E3 2011: Renegade Ops

June 8th, 2011
By: ShoNuff71

Anyone remember an old Konami arcade game called Jackal? One or two players took control of armed jeeps to rescue prisoners of war. Well the folks at Avalanche Studios must, because they showed a 4 player HD-fied version of that core gameplay at E3. The game is called Renegade Ops, and is being published by Sega. The game will be a downloadable title hitting PC, PSN, and XBLA sometime this year. GameTrailers has gameplay footage of the sharp looking game.

Image from Gamertell.com

E3 Presser Impressions: Sony

June 6th, 2011
By: ShoNuff71

Sony’s press conference was an interesting one. To begin with, they didn’t hide from, as Jack put it, “the elephant in the room.” Both Jack and Kaz addressed the PSN outage well. They thanked those that make these multi-billion corporations successful–us. I’m sure there are many who will say that they should have spent more time talking about it, but I think the subject got the appropriate amount of attention. Doing anymore would have taken the focus off of the point of the E3 press event–the products.

…continued

Capcom Captivate 2011

April 13th, 2011
By: ShoNuff71

Capcom’s Captivate 2011 kicked off in Miami today, and while all of information hasn’t come out as of this article’s writing, what has been revealed is extremely enticing. Capcom seems to be sticking to their strengths–namely fighting (the genre they pioneered as far as I’m concerned) and action games–specifically, brawlers. Yess!!! Click the jump to check out the luscious hype.

…continued

GHR Review: Marvel vs Capcom 3: Fate of Two Worlds

March 23rd, 2011
By: ShoNuff71

Its been about 11 years since since Marvel vs Capcom 2 first debuted on Sega’s Dreamcast. Now, Capcom has dropped the next game in the Vs series of fighters. Marvel vs Capcom 3: Fate of Two Worlds attempts to take what worked in MvC 2, tweak the combat system, and wrap it up in a modified Street Fighter IV graphics engine. Did it work? Will it attract new gamers to the franchise? Will you be doomed to endure Storm, Cable, and Sentinel matches online? Hit the jump to find out.

…continued

PixelJunk Shooter 2 (My honest opinion – not for the faint hearted)

March 6th, 2011
By: warmanator

Q-Games brought out their latest PixelJunk game in the week just past, PixelJunk Shooter 2. I really liked the first PixelJunk Shooter and I regard it as the best downloadable game I’ve played. So it’d make sense that I was really looking forward to this sequel ever since it was announced. Right now after finishing the single player campaign, I’m not so sure.

…continued

Warmanator’s top picks of 2011

February 24th, 2011
By: warmanator

Thought I might share my 2011 (or as I like to call it ‘year of the games I really want’) list I want to place in my permanent ‘care’ this year, share a bit of my fanboy love of serieses (or is it serii?) and brand new innovations that really caught my eye.

Quick note: Some of these are PS3 exclusive, but the majority will please everyone

…continued

The week before Stacking

February 4th, 2011
By: warmanator

Some of you may be looking forward to playing Dead Space 2, some may be cuteing it up in Little Big Planet 2, some might be looking for some thrills in the Killzone 3 Beta, but me? I’m looking forward to next week’s release of the Double Fine downloadable game Stacking, a stealth/class based action adventure about a Russian Doll trying to rescue his family.
If you weren’t keeping tabs, this is the second of four planned downloadable games from Double Fine that was to be the alternative to a sequel to Brutal Legend, which I thought was a good game but didn’t definitely need a sequel. This series of new games has sated my need for Tim Schafer’s quirky comedy games while also putting a different designer at the helm of each of the four games to be released. I’ve been a fan of downloadable games since I got my PS3 and realised the online games were soo cheap. Right up my alley.

Now, this post is obviously not a review of Stacking, since it isn’t out yet, so what could you possibly read in this post? How about my opinion of the first of the four games (Costume Quest), and maybe chuck in a bit of a glimpse DeathSpank 1 & 2? Ok then, you’ve got yourself a deal!

…continued

Sony Announces Next Generation Portable (NGP)

January 27th, 2011
By: ShoNuff71

Today, at a press event in Tokyo, Sony announced its next portable device–and guess what? It ain’t no phone.

…continued