Ah, yeah. More news that sets my old school 2D fighting heart a flutter. This news is kinda old, and I’m probably the only person in this community who cares about this game–let alone heard of the series of games. But, ‘yall know me. If it’s 2D, fighting, or a combination of the two, I’ve gotta mention it here.
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Archive for the ‘Playstation 3’ Category
Arc System Works Working on Arcana Heart 3
September 1st, 2010By: ShoNuff71
New Gameplay Elements and Powers Shown for InFamous 2
August 18th, 2010By: ShoNuff71
Sucker Punch showcased some of Cole’s new powers and gameplay elements to IGN today at Gamescom.
In IGN’s write up, they mention a new power called Kinetic Pulse, which is basically the electrical version of StarKiller’s Force Grab/Push powers. Also, a new gameplay element was revealed–environmental destruction. It seems Cole’s powers will have a greater effect on the environment than the previous game. Towers, columns, and possibly other structures will fall when you let loose with Cole’s powers.
This sounds great. Sucker Punch could really make some serious strides in the “moral choice” side of the game. I can imagine story and side missions where–regardless of the good or bad decision you make, reckless use of your powers could cause the opposite intent of your actions. For example: You take on a mission to protect a housing structure from attack, but you inadvertently damage the building, or hurt inhabitants you were trying to protect by not using your powers effectively. There are some very cool aspects of the “moral choice” gameplay element that could be really pushed if Sucker Punch pursues it like I hope they do. This is a D1C for me regardless, but I’m hoping Sucker Punch takes it that much further.
Namco/Bandai Shows New Screens of Dragon Ball Z: Raging Blast 2
August 18th, 2010By: ShoNuff71
NamcoBandai released some additional screenshots of Dragon Ball: Raging Blast 2 at the Gamescom convention in Cologne, Germany. GameSpot has several of the images up on their site, with links to gameplay videos.
Graphically, it looks slightly better than the previous outing–which isn’t surprising. My concern is the gameplay. Hopefully, they pull a few pages from the Tenkaichi Dragon Ball series of games. While I found the combat a little more complex than it needed to be, it was spot on. I found the first Raging Blast seriously lacking in comparison through oversimplification, that drained most of the fun from the game.
Hopefully NamcoBandai will find the gameplay sweet spot that made Naruto: Ultimate Ninja Storm so much fun. This series deserves it.
Playstation Plus Firmware Update 3.40 to Launch June 29
June 17th, 2010By: ShoNuff71
Playstation Plus–the premium edition of PSN briefly talked on during Sony’s press conference–will supposedly be coming online with firmware update 3.40. According to an exerpt from a Sony press release posted on VG247.com, the download will be available on June 29. Those interested in Playstation Plus can only purchase it through the Playstation 3 at this point. No additional info was given beyond what was discussed at Sony’s presser with regard to Plus’ feature set. We can only speculate whether the long rumored cross-game chat will be offered.
With this announcement, I’m a little concerned. If Plus’ official launch is at the end of this month, it should have commanded a lot more time during Sony’s presser than just the vague descriptions and prices offered toward the end of the event. Hopefully we’re not looking at a Home launch situation, and PS Plus will be ready for prime time when it’s launched. It would be nice if Plus could be a viable alternative to Xbox LIVE–especially for those whose only system (or primary system) is the Playstation 3.
GHR Review: Split / Second
June 3rd, 2010By: ShoNuff71
Split / Second is one of the few games I couldn’t wait to get my hands on. I watched all the trailers, the developer diaries and interviews, and video previews I could set my eyeballs upon in anxious anticipation of this game’s release. Now that its out, and I’ve sunk considerable time into it, I have to say–it has been worth the wait. What Disney and Black Rock Studios have created is–if not the best arcade racer to date–definately the most fun.
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Announced: Marvel vs Capcom 3: Fate of Two Worlds
April 21st, 2010By: ShoNuff71
I’ve said it before, and thank goodness I can say it again…Its good to be a fighting game fan right now. Between Super Street Fighter IV by the end of this month, to BlazBlue: Continuum Shift dropping in July, I don’t think I could be happier with the state of my favorite gaming genre.
Until now…
Today, at Capcom’s Captivate 2010 event, first info was announced on Marvel vs Capcom 3. Not many details were revealed with the flashy, good looking trailer. Old faves like Wolverine, Morrigan, Iron Man, and Hulk return, and it seems like the Berretta weilding, thorn in Umbrella’s side Chris Redfield will be joining the fray.
In interviews and write ups posted on IGN.com, the game will be powered by Capcom’s proprietary MT Framework engine, which is already pulling graphical duty in Resident Evil 5, and the upcoming Lost Planet 2. The game will not be a DLC title, but instead will be disc based game. Every aspect of the Vs series is being re-worked for this game; from balancing and graphics, to the music and storyline.
Storyline?! Yup, you read right. Apparently, Capcom is trying to piece together some sort of story for MvC3, complete with end boss and character specific endings. Of course, no details were given, but I don’t think anybody is expecting a Mass Effect guaged story for this…Its all about the fighting.
Release date is tentatively announced as “Spring of 2011″. Hyper combos will be back. No final number of characters was listed (although current level is supposed to be around 30), but already blogs are buzzing that Dante from Devil May Cry is a definate, but who knows.
Hopefully more info will be announced at E3 regarding this PS3/Xbox360 title, but I’m definately on the hype train for this one. Check out IGN.com for the trailer, interviews, and writeup. [Image from IGN.com]
Review: MLB10: The Show
April 5th, 2010By: storybook77
Opening day is finally here and I’ve put MLB 10: The Show through its spring training paces. Is this the best baseball game ever or am I just happy it’s baseball season again?
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Review: God of War 3
April 3rd, 2010By: ShoNuff71
Epic. Its an adjective that has been as over-used in game reviews as red exploding barrels in first person shooters. Unfortunately, my vocabulary isn’t expansive enough to pick a word other than “epic” after playing to completion Sony’s God of War 3. From a visual perspective, this game is the latest title in the PS3′s exclusive arsenal that says, “Nope. Can’t do this on 360.” (Not being a fanboy by saying that folks…Its the truth) Gameplay is a challenging roller-coaster ride of adrenalin–literally from beginning to end…However, it was this trilogy’s end that made my jaw hit the floor, and utter, “WTF WAS THAT?!” Don’t worry. There are no spoilers in this review.
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PAX East – Red Dead Redemption
March 31st, 2010By: JDsBlackBox
One of the titles I was most looking forward to seeing at PAX was Rockstar’s upcoming Red Dead sequel, Red Dead Redemption. Thankfully, the GHR crew was able to get some face time and hands on with the game. The Red Dead booth was a popular one all weekend, despite not having any real PAX swag to give away. Every time I walked by, there was a line. When our 7PM Friday appointment rolled around, we were all eager see what the GTA folks had done.
Problem was, the show floor closed at 7PM. We were able to get back in and get to the booth for a brief presentation before the PAX enforcers booted us. Full_Tilt and I went back first thing Saturday during the media hour to get some play time in. Boy was it worth it. …continued
Pax East – Joe Danger
March 30th, 2010By: Full Tilt 101
This was one of my most exciting games from PAX East. It’s a must-have. Joe Danger is a combination Trials HD, Excite Bike, and Little Big Planet. It’s brought to us by a small group of 4 friends that formed Hello Games. It’s been confirmed to have local multiplayer and over 60 levels. You’re a giant-headed Evel Kneivel twin riding this bright red motocycle. You have the option of racing your friends along a straight track with lots of hazards (ramps, shark tanks, trucks). As you perform tricks you build up speed boosts. The racing / trick portion looks extremely fun.
Besides the 60 built-in levels it also has a robust build system. It was easy to pick up the controller and start designing a level. I was able to drop in ramps and trucks and a shark tank with extreme ease. It also allows you to build the level step by step and test the track as you go. It makes it simple to prove the track is possible without waiting until the end of the level design.
It’s a bright and fun game. Graphics that will draw the kids in for hours. So far it’s only on PSN but there are rumors of a Live version coming.










