Archive for the ‘Misc’ Category

High Scores Arcade!

May 3rd, 2011
By: Full Tilt 101

I grew up in the era of arcades. It seems foreign these days as arcades have died out during the past 20 years. Back then you could find a Donkey Kong or Pinball in most diners and bars. Later I remember going to a local pet store to play Dragon’s Lair or spending way too many Saturday nights at the Club House Diner playing Street Fighter and never buying any food. Arcade cabinets were everywhere in one’s and two’s but nirvana lived at the arcade.

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Harry Potter Experience – NYC Discovery Museum

April 18th, 2011
By: Full Tilt 101

The first Harry Potter book was published in 1997. During these last 14 years it has become this generation’s Star Wars. 7 books, 8 movies, a theme park, countless spin offs, tribute bands and billions of dollars later have been made with no stopping in sight.

Sunday my son and I experienced the latest in this hype train as we travelled to the NYC Discovery Museum to see the Harry Potter Experience. The Discovery Museum takes one or two topics and makes a walkthrough exhibit. The two they’re covering right now are Pompeii and Harry Potter. While Pompeii looked interesting, we only had time to see Harry Potter.

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Medieval-style games, why I choose not to partake

April 18th, 2011
By: warmanator

Hello all you GamerHusbands, GamerWives and GamerSingles, it’s been a while. Portal 2 releases in a few days and God help me if you think I’m not gunna put my two-cents worth into a review of that. This article isn’t about puzzle games though, it’s about games like Elder Scrolls, Dragon Age and any other Magic Realism interpretations of medieval times.

I tried ladies and gentlemen, seriously I did, but I just can’t get in the mood for it.

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Battleheart

April 11th, 2011
By: Full Tilt 101

Until this weekend my iPad wasn’t getting as much love as I expected. It has some games on there that hold my attention for a few levels but rarely do I sit down and play something for hours on my iPad.

Battleheart changed that. I sat down and started playing the game and quickly got pulled in. It reminds me of Final Fantasy Tactics with Castle Crasher graphics.

In the game you start with a Knight and a Cleric.

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Episode One Sixty Four :: The 30 Something Cast

March 31st, 2011
By: Alfred "GHR Maverick"

On this episode of GamerHusbands Radio we invite special guest VicJoh from Open Forum Radio’s The 40 Cast. Since it is no surprise that VicJoh is a Nintendo fanboy, we had to get the play-by-play on his Sunday morning pilgrimage to Gamestop hunting for a 3DS. Vic also talks about the most evil phrase in the gaming industry……TRADE INS! We have a lot of fun this week, and cover a good bit of games. We give you some in depth first impressions of the 3DS courtesy of our guest. If you’re wondering will Crysis 2 measure up to other console shooters, then tune in to the show for our unbiased review. Sam is relentless in his quest to prove THQ hypnotized him to buy Homefront. He spends another week storming the beaches, while Alfred argues that THQ won’t be hurt by homefront’s issues. Lots of things were covered this week. Strap yourself in and push tray tables to the front, because we’re embarking on another wild ride as the guys jump down the rabbit hole again.

Let us know what you think
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Episode One Sixty Three: Hot Serena Pie

March 25th, 2011
By: Alfred "GHR Maverick"

 

In this episode of GamerHusbands Radio, we disagree with 2K Games when they refer to Serena Wiliams as the sexiest tennis player in their recently pulled ad for Top Spin 4. We also go over some of the hottest games coming out and we argue over why it is people love to play old games on new tech. All this and so much more on this episode of GHR!

Let us know what you think

Lovesack@gamerhusbands.com
hatemail@gamerhusbands.com

Subscribe to our Show:
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2. Zune -   Click HERE

LISTEN TO THE SHOW HERE!!!!

 

Click on the Jump for a Rundown of the show

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Homefront: An Open Letter to THQ from an Angry Gamer

March 16th, 2011
By: Chuckdogg80


Dear THQ,
So I decided to buy Homefront on the second day after its release. This is territory that I usually reserve for Halo and Gears of War games, but hey, I was in Times Square last week and saw a humongous ad for the game and was also in a “server load” beta back about a month and a half ago, so I thought that there was a possibility that the game could be a sleeper hit. So I dropped the $59.99 and picked it up today, with the sole intent of playing multiplayer with my Halo: Reach buddies. Now I sit here feeling like a hooker that didn’t get paid. I loaded up the game and entered my “battle code” (i.e. – don’t sell this game), and got into a party with my buddies. We got into a game in a reasonable amount of time, but the lag and hit detection felt like a bad April Fool’s joke, not to mention that only 3 out of 4 of us made it into the game. Mercifully the game ended, and we were ready for another round. This time the wait looked to be much longer. After about 10 minutes of being greeted with a message that we could not connect to the server, we threw in the towel and went back to Halo: Reach. I am really disappointed and will be taking this game out tomorrow to see who will give me the most trade in value for it. Sure, you could say that I should be patient and give THQ some time to get the servers situated, but honestly, that should have been done before the game was released. Especially since the servers could barely handle 600 concurrent users a short time ago in a beta test. I don’t expect anything from you. It would be nice to get an apology for putting such a sub-standard product on the market when you clearly were not prepared to handle the load of users. What would be really nice would be to get a full refund, but you know how it goes: once you break the plastic seal you’re screwed. And then once you enter that magical “battle code”, you’re double-screwed. I just wanted you to know that I am dissatisfied and will be getting this game out of my collection asap. It really sucks that I had to enter my “battle code” though, since I lose a lot of value by not having it. Real smooth move with that one. BTW, yout name is THQ, not EA. They can get away with that kind of crap, you can’t.

PAX East 2011 – Swarm

March 16th, 2011
By: JDsBlackBox

Kills = Points, With a twist

I had a chance at PAX to chat with Joel DeYoung, producer for HotHead Games, about their upcoming release Swarm. In Swarm, you play as a group of small blue aliens called swarmites.  The swarmites have landed on a planet filled with deadly objects and traps.  The goal of each level is to simply reach the end with at least one swarmite alive. The group moves together as one unit, and with the controller you can spread the swarmites out, pack them densly together, stack them up, jump, etc.   Throughout each level are collectible orbs which boost your score, as well as DNA items that you can bring back your “mother” to help her grow.  One thing that is different about this game is that you get points for dying.  For each swarmite that dies, you get more points, as well as increase or extend any score multiplier you may have.

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PAX East 2011 – L.A. Noire

March 13th, 2011
By: JDsBlackBox

Cole Phelps - Lie to Him at Your Own Risk

 

I’ve always been a fan of Rockstar Games.  Heck, GTA IV is the reason I bought my Xbox 360.  I’ve been looking forward to L.A. Noire for a long time.  So when I got early access to the PAX East show floor with my media badge, I made a b-line for the Rockstar booth (just like last year for Red Dead Redemption).  This time Allen and Sam were close behind me.  As we settled down to see what was my first glimpse of actual game play, I noticed a familiar face, the same Rockstar Dev that demoed Red Dead Redemption for me last year.

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Through Rain, Sleet and Snow

March 12th, 2011
By: GHR Superman

Pax East 2011

After working on Thursday, then driving to Allen’s in Ohio, and then battling through rain, snow and even crazy Boston traffic, Bumblb19 and myself, GHR Superman, made it to PAX East 2011. First things first, WOW! In many ways the venue change was a great idea, but so far I have noticed a few things missing from last year. Not the least important of these were the bean bags that lined the halls for those of you that just wanted to lounge around and getting some PSP time etc. But it seems like a fair trade off considering that I would estimate the number of spectators on the expo floor to at least double the number at PAX East 2010, and you can move around from booth to booth with relative ease compared to the packed space of last year.

 

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