Archive for the ‘Industry QnA’ Category

PAX East – Red Dead Redemption

March 31st, 2010
By: JDsBlackBox

I'm your Huckleberry...

One of the titles I was most looking forward to seeing at PAX was Rockstar’s upcoming Red Dead sequel, Red Dead Redemption.  Thankfully, the GHR crew was able to get some face time and hands on with the game.  The Red Dead booth was a popular one all weekend, despite not having any real PAX swag to give away.  Every time I walked by, there was a line. When our 7PM Friday appointment rolled around, we were all eager see what the GTA folks had done.

Problem was, the show floor closed at 7PM.  We were able to get back in and get to the booth for a brief presentation before the PAX enforcers booted us.  Full_Tilt and I went back first thing Saturday during the media hour to get some play time in.  Boy was it worth it.

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GHR Industry QnA :: Demiurge Studios

March 24th, 2009
By: GamerHusbands

Hey everyone it is GDC week and we thought we would release a special episode of GHR! In this special episode of the GamerHusbands Radio podcast, we interview Al Reed from Demiurge Studios. This is a great company with all kinds of talent. You can see some of their work in BioShock. And you can enjoy MassEffect on the PC because of them. They have worked with clients like EA, Epic, Bioware, and so many more. And just last month they jumped into the world of the iPhone by releasing the game Wordfu for the iPhone and the iPod Touch. So don’t miss out on this episode of GHR!


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