Microsoft, Nintendo, and Sony have pulled back some of the digital veil regarding their plans for games and next gen consoles. Now that I’ve had time to digest what was shown at the pressers, I felt like posting some of my opinions. This isn’t a review from what was discussed; just some of my opinions up to this point.
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Author Archive
E3 Editorial: Presser Impressions
June 11th, 2013By: ShoNuff71
BIG MONEY!! BIG PRIZES!! I LOVE IT!!
January 12th, 2013By: ShoNuff71
Okay–maybe it’s not THAT big, but GHR wants to help our listeners kick the new year off right! Over the next two weeks, we want you to follow @GamerHusbands on Twitter (if you’re not doing so already), and tweet to us your most anticipated title for 2013. On episode #254 we’ll chose someone at random, and that person will receive the standard edition of their most anticipated title for 2013 upon the game’s release – courtesy of GamerHusbands Radio! It’s our way of saying “thank you” for sticking with us. The only rule: One person – one entry.
Hey, the Mayans were wrong. Let’s get our game on, people!
Editorial: Why I Hate Resident Evil 6
October 17th, 2012By: ShoNuff71

Before you go any further let me make clear from the onset what this article isn’t. This is NOT A REVIEW of Resident Evil 6, This past weekend, I spent several hours at my friend’s house playing some of the Jake and Chris campaigns of the retail game. Prior to that, I played through the entirety of the Leon campaign of the demo. I do express opinions on what I played. While I feel I have a firm grasp of what this game has to offer, I haven’t played nearly enough of the game to give it an actual review. Instead, this editorial is primarily a description of my disappointment at the direction the gaming industry is taking as a whole–with RE6 being the example of my frustration.
Classic Gaming Expo Impressions
August 14th, 2012By: ShoNuff71
The Classic Gaming Expo took place this past weekend in downtown Las Vegas. The CGE is a celebration of the roots of home videogame consoles, computers, and the pioneers that programmed those first home games, and created the play mechanics that are still used in the games of this current generation of consoles.
This was my first time attending the event, so I didn’t necessarily have a good idea as to the overall flow of the event. Click the jump to find out more about the Classic Gaming Expo, and it’s surrounding activities.
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E3 2012: Persona 4 Arena
June 7th, 2012By: ShoNuff71
Destructoid gave some impressions on Atlus’ upcoming 2D fighting game Persona 4 Arena. If you’ve played Blazblue, you already know that Atlus hand drawn 2D sprites are probably the best in the business.
Combat will be conducted from a 4 button arrangement. 2 buttons manage attacks from your character, while the other 2 buttons will handle attacks from your character’s Persona. I’m glad to hear that it seems that the controls seem less complex than Blazblue (I never could get the hand of it). Check out their write up for more details. I for one will be looking forward to this game later this summer.
Image from Destructoid.com
E3 2012: Tranformers: Fall of Cybertron Gameplay
June 7th, 2012By: ShoNuff71
GameTrailers.com has some E3 gameplay footage posted of some of the single player campaign where Decepticon Vortex is trying to destroy the Autobot’s transport bridge. To say this game looks gorgeous is an understatement.
It’s been a long while since I played a decent Transformers game. It’s been almost as long since I’ve seen a decent Transformers movie, but that’s a story for another day. This looks like it’ll be a great late summer game to satiate the palate before the Fall blockbusters come in.
E3 2012: Code of Princess
June 6th, 2012By: ShoNuff71
I am perfectly happy with the PSVita for my portable gaming needs, but news like this will make buy a Nintendo 3DS. Per this article from Technologytell.com and an email from the publisher, Atlus will bringing the 2.5 D brawler Code of Princess to North America. What is the big deal to me you ask? Simple. The team who are did this game are former Treasure coders who did Guardian Heroes–a game that I have excessive fanboy love for.
The game focuses on princess Solange Blanchefleur de Luxe. When her kingdom falls to monster attacks, she picks up her family enchanted sword, and her scantily clad combat outfit to beat down the beastial army. 4 players can join the fray in ad hoc or online multiplayer in co-op or competitive game modes. Once this game releases, I think I foresee a Nintendo 3DS in my future.
E3 2012: Fall of Cybertron
June 6th, 2012By: ShoNuff71
Digitaltrends.com got a hands on with the upcoming Transformers: Fall of Cybertron. According to their write up, FoC will have gamers playing out a focused linear story regarding roles on both the Decepticon and Autobot fronts during the events that lead to the Autobots leaving Cybertron. According to the write up, players will assume roles of several Transformers, including Grimlock (one of my personal faves), Optimus Prime, and others. Check out the impressions for this upcoming game.
E3 2012: Fist of the North Star 2 Announced
June 6th, 2012By: ShoNuff71
Tecmo Koei revealed that gamers will be able to return to the extreme martial arts, post nuclear apocalyptic world of Fist of the North Star. Destructoid is reporting that all that was revealed was a logo for the game, but I for one can’t wait to explode some more heads in the sequel. I for one, can’t wait to see what they bring to the table.
E3 2012: DmC
June 5th, 2012By: ShoNuff71
Alex Jones, producer on DmC gave an interview PC World’s Game ON regarding Ninja Theory’s impressive looking effort of the Devil May Cry reboot, and what gamers can expect from the game.
A couple of points from the interview: According to Alex, the game takes place early in Dante’s life as he tries to master his burgeoning powers and abilities. Familiar weapons like Ebony, Ivory, and Rebellion return, but combat is based on this Dante’s angelic and demonic powers (no mention as to whether this relates to a change of origin for Dante).
The combat will revolve around a system designed to allow the player to take on multiple enemies at once by switching between angelic and demonic abilities Alex suggests that skilled players will be able to keep enemies in a constant state of helplessness by performing combos between Dante’s angelic and demonic abilities. Alex describes Ninja Theory’s combat system as a refined mix of Gunslinger, Royal Guard, and Trickster styles from Devil May Cry 3.
The video that I’ve seen of the game has me hyped. I’m a fan of the series, and I’m also a fan of Ninja Theory’s work in melee combat games; namely Heavenly Sword–a launch period title for PS3 that still holds up graphically and gameplay wise even at this point in this gen’s life cycle. I’m anxious to get my hands on this game.
Image from PC World: Game ON








