Alex Jones, producer on DmC gave an interview PC World’s Game ON regarding Ninja Theory’s impressive looking effort of the Devil May Cry reboot, and what gamers can expect from the game.
A couple of points from the interview: According to Alex, the game takes place early in Dante’s life as he tries to master his burgeoning powers and abilities. Familiar weapons like Ebony, Ivory, and Rebellion return, but combat is based on this Dante’s angelic and demonic powers (no mention as to whether this relates to a change of origin for Dante).
The combat will revolve around a system designed to allow the player to take on multiple enemies at once by switching between angelic and demonic abilities Alex suggests that skilled players will be able to keep enemies in a constant state of helplessness by performing combos between Dante’s angelic and demonic abilities. Alex describes Ninja Theory’s combat system as a refined mix of Gunslinger, Royal Guard, and Trickster styles from Devil May Cry 3.
The video that I’ve seen of the game has me hyped. I’m a fan of the series, and I’m also a fan of Ninja Theory’s work in melee combat games; namely Heavenly Sword–a launch period title for PS3 that still holds up graphically and gameplay wise even at this point in this gen’s life cycle. I’m anxious to get my hands on this game.
Image from PC World: Game ON